I have started drawing up sketches of what a teenage school girl with dark abilities might look like. I have used some references to assist my drawings, to get further ideas for what works for this sort of characters visual appearance and what could create the uncanny effect of a corrupt innocence.
Until we gather together a full complete story the job of designing properly is hard. Fortunately a full Synopsis is due to be posted up the evening of this post, gathering together the different group ideas to make one collaborated story merging the different key ideas that work.
I originally had been told by my team mates that the characters shall have exaggerated features and the stylisation will be almost sketchy in appearance. My first impressions was to create the girl to be small and cute, then after a while refraining from the supremely cartoony depiction.
Whilst still not of the world of realism, I had tried to gather together an image of a girl who appeared a bit sterner, colder, harder to approach yet still somewhat a victim to her own inverted emotions.
After a brief talk with Justin the Character Design tutor, he told me to simplify the Character once again back down into its basic roots and by the power of simple shapes design the exaggerations with obvious intent. This is where the best Character so far actually has emerged, to my opinion.
After observing the Synopsis and finalising the script I will have now got myself into the mindset to work hard at conceptual drawings and the animations theme.